Towards Photorealistic and Efficient Bokeh Rendering via Diffusion Framework
Abstract
MagicBokeh is a unified diffusion-based framework that simultaneously optimizes bokeh rendering and super-resolution through alternative training and attention mechanisms, enabling high-quality bokeh effects on low-resolution images.
Existing mobile devices are constrained by compact optical designs, such as small apertures, which make it difficult to produce natural, optically realistic bokeh effects. Although recent learning-based methods have shown promising results, they still struggle with photos captured under high digital zoom levels, which often suffer from reduced resolution and loss of fine details. A naive solution is to enhance image quality before applying bokeh rendering, yet this two-stage pipeline reduces efficiency and introduces unnecessary error accumulation. To overcome these limitations, we propose MagicBokeh, a unified diffusion-based framework designed for high-quality and efficient bokeh rendering. Through an alternative training strategy and a focus-aware masked attention mechanism, our method jointly optimizes bokeh rendering and super-resolution, substantially improving both controllability and visual fidelity. Furthermore, we introduce degradation-aware depth module to enable more accurate depth estimation from low-quality inputs. Experimental results demonstrate that MagicBokeh efficiently produces photorealistic bokeh effects, particularly on real-world low-resolution images, paving the way for future advancements in bokeh rendering. Our code and models are available at https://github.com/vivoCameraResearch/MagicBokeh.
Get this paper in your agent:
hf papers read 2605.07429 Don't have the latest CLI?
curl -LsSf https://hf.co/cli/install.sh | bash Models citing this paper 1
Datasets citing this paper 0
No dataset linking this paper
Spaces citing this paper 0
No Space linking this paper
Collections including this paper 0
No Collection including this paper